Entry fragging is one of the most difficult and misunderstood roles in Counter-Strike. It’s not just about charging in first, it’s about knowing how to open up space for your team while staying alive long enough to make it matter. The best entries don’t just click heads; they create win conditions. Unfortunately, most players confuse aggression with impact. If you’re constantly dying first without trades, your spacing’s off, or you’re running in blind, these are the entry fragging mistakes that are holding you (and your team) back.
This one’s brutal because it punishes both you and your team. Poor spacing means you’re making contact too early, which generally means it’s before your teammates can follow up, or before your utility even lands.
If you peek before your smoke blooms or your flash pops, you’re essentially giving the enemy a free kill and full information. The other team doesn’t just get a man advantage, the information is the real killer.
Time your pushes around your team’s utility. Let the flash pop and smokes bloom, and then take space together. Entry fragging isn’t solo heroics!
Landing the first frag feels great, but what you do after it separates good entries from reckless ones.
Taking ground for your team is critical, but pushing too deep after an entry can flip the round in an instant. When you overextend, you isolate yourself, overexpose angles, and often die before your teammates can trade or follow up.
The goal of an entry isn’t really to get a frag; it’s to create a foothold. If you’ve already done that, slow down, clear the next section of the map with utility, and hold the space you’ve earned.
If you’re dry-peeking sites with no flashes, smokes, or mollies to back you up, you’re gambling every round. Unless you’re specifically running a contact play which has no utility by design, you should be leaning heavily on team utility to give your entry attempt the highest chance of success.
Utility doesn’t just make your life easier, it lets you control fights. A single flash can make a strong angle for a CT into a weak one, and a molly can flush out an angle you’d otherwise have to risk your life checking.
Mechanical skill means nothing if your crosshair isn’t already in the right place. Far too many players rely on reaction time alone, swinging into angles with a lazy crosshair.
Pre-aiming lets you take control of duels before they happen. When you already know where the first bullet’s going, you drastically improve your time-to-kill and your confidence swinging into tougher angles.
The good news? The fix is pretty straightforward, and is all about building good habits. Refrag’s Angle Trainer will allow you to practice common entry paths, with bots that will occupy common defensive positions as if they were real players defending. Which positions are occupied is completely randomized, so no two runs are exactly the same. Playing this mode on the maps you’re least confident on will rapidly improve your entry ability.
Another mode that is excellent for training pre-aim is Refrag’s Prefire 2.0. Unlike traditional prefire maps that rely on static bot placements, Prefire 2.0 introduces randomized spawns and subtle bot displacement, forcing you to adapt your crosshair placement and micro-adjust your aim every single round. It’s a realistic simulation of live site-takes where no angle is ever the same twice.