Below is a list of changes to the Refrag platform from February and March:
Adjusted Crossfire and Deathmatch bot behavior tree. Bots will now crouch less, side-step less, jiggle in and out of cover less, and stand still for longer
Adjusted Rush mode. Bots will now have SMGs and rush the player directly instead of jiggling in and out of cover
Challenger is now supported on all Active Duty maps
Added modes that were missing for Overpass and Anubis
Added Deathmatch for Overpass, Nuke and Anubis
Fixed all broken modes on Inferno after Graveyard and Balcony update
Fixed a Spray Master issue that would cause bots to not swing or shoot at player before round start
Fixed broken bot spawns on Prefire arenas (all maps)
Released Blitz 2.0 with new arenas, bot behaviors and better player spawns
Remade Striker for Mirage
Added the ability to execute Refrag commands with the in-game console with “rf_” prefix, e.g bind x rf_noclip
Added proper Xray for players and map grenades, and the ability to change its color, as seen above
Stability improvements to prevent downtime after small game updates
Fixed a crash that would occur in VPL
Improved server performance (especially with Deathmatch bots)
Removed Spray Legend from Coach Routines, added Spray Master and Spray Titan in its place due to user feedback
Added Pop Widewall and Pop Microflick to Coach routines