Mar 20th, 2026
by Author Refrag

Refrag Devlog – February & March 2026

Refrag Devlog – February & March 2026

Below is a list of changes to the Refrag platform from February and March:

  • Adjusted Crossfire and Deathmatch bot behavior tree. Bots will now crouch less, side-step less, jiggle in and out of cover less, and stand still for longer
  • Adjusted Rush mode. Bots will now have SMGs and rush the player directly instead of jiggling in and out of cover
  • Challenger is now supported on all Active Duty maps
  • Added modes that were missing for Overpass and Anubis
  • Added Deathmatch for Overpass, Nuke and Anubis
  • Fixed all broken modes on Inferno after Graveyard and Balcony update
  • Fixed a Spray Master issue that would cause bots to not swing or shoot at player before round start
  • Fixed broken bot spawns on Prefire arenas (all maps)
  • Released Blitz 2.0 with new arenas, bot behaviors and better player spawns
  • Remade Striker for Mirage
  • Added the ability to execute Refrag commands with the in-game console with “rf_” prefix, e.g bind x rf_noclip
  • Added proper Xray for players and map grenades, and the ability to change its color, as seen above
  • Stability improvements to prevent downtime after small game updates
  • Fixed a crash that would occur in VPL
  • Improved server performance (especially with Deathmatch bots)
  • Removed Spray Legend from Coach Routines, added Spray Master and Spray Titan in its place due to user feedback
  • Added Pop Widewall and Pop Microflick to Coach routines