Added .quickscope <(optional)mapname> to load @czaaje quickscope sets.
Fixed crash when picking up hostages.
Arena Mods
Fixed fps drops on inferno banana arenas.
Creator Studio
Fixed knife disappearing.
Fixed arenas with movement type not switching automatically to knife.
Added smoke arena type. (.arenatype smoke)
Bots will constantly shoot at the widest pos if its spotted, adding .cansway and .canspray with .aimoffset is necessary for randomness. (They will see it through smokes)
Bots will reset their .aimoffset and shoot straight if they can see a real player.
Utility goal & permanent smokes now appear during replays.
Bots now only aim away from opponent flashes.
Permanent smokes (.addsmoke) now works on utility arenas aswell.
Fixed bots not getting blind when flashed.
Added command .addsmoke to add one or multiple smokes to spawn when smoke arena starts.
Added command .clearsmokes to remove smokes from an arena.
Added command .testsmokes to test the smokes for selected arena.
.countdown 1 is forced on smoke arenas due to the delay of a smoke spawning.
Pop
Added command .prac to set practice mode.
Added command .comp to set competitive mode. (Default)
Added command .grid to set grid gamemode. (Default)
Added command .headshot to set headshot gamemode. (Spawns balloons at headshot level)
Added command .s / .start or .r to start the game.
Added command .stop or .l to stop the game.
Added command .nogun to strip ur weapons during practice mode. (This is default during competitive)
Added command .effects to toggle particle effects.
Added command .rgb <red 0-255> <green 0-255> <blue 0-255> to set color of balloons.
Added command .disco to toggle wether or not to randomize balloon colors.
Added command .targets <num> to set amount of targets to spawn during practice mode.
Added command .nohud to toggle hud.
Added command .<gun> to change your gun. (Practice only)
Added hit miss ratio stat prints.
Fixed game not starting once you start the mod.
Fixed time stat not displaying properly after finishing a game.
Added support for all maps.
Retakes
Fixed crash when changing to retakes.
Scrim
.restore <roundnum> now starts from 1 instead of 0.